Last night I worked on an Interior area. It's quite the task finding placeables that make a habitat look livable. I think it looks ok. Not the greatest, but passable. Of course I will return to it and add/tweak ect.
Tonight, I'm hoping to drink some fine ale (Bud Light) and work on some more convo's. They seem to come a bit easier after a few beers. lol. Of course they'll be broken and not work right, but at least the words will be there.
I also need to create more commoner/towns people and add one line convos to them. That's also kind of a tedious process. Everyone has to look different.
Updates for a Neverwinter Nights 2 Module
Friday, February 27, 2009
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- Hilltop2012
- Houston, TX, United States
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